map
changeMapmoveToCelldooruseByIdsaveZaapaggressiononMaponCellcurrentMapcurrentCellcurrentMapIdcurrentAreacurrentSubAreagetMapgetXgetYneighbourIdgetArchiMonsterscontainsArchilockedHouselockedStoragecountPlayersisPlayerOnMapplayersgetWalkableCellsmonsterGroupsfightforceFightgatherclosestZaapclosestZaapV2toZaapcellDistancesetCustomObstaclesresetCustomObstaclessetSpeedMultipliergotomapAuto-pilotage